Demo update! Version 0.3.0: Crafting, save system, item storage


The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates.

The big changes in this update are:

Crafting:
Use the new Alchemist and Materialist roles to craft items.

Mining:
Use the new Gatherer role to mine rocks for ore, that is used in crafting.

Save system:
Progress is now saved! Press the "Save" button on the pause menu.

Item storage:
Find a talkstone chest in Locul and use it to deposit items.

Logs UI:
Achievements + map + notes + quest log 2.0 + statistics + reputation page shortcut.
This UI will be very important in the future.

This demo also is the start of the LOTLW beta testing program!

I am going to start adding content soon and most of it won't be available in the demo.
I don't want players to get bored of the game before it is completed.
However, I still need help from the players, so I will make the full version available to the beta testers.

As a reward, beta testers will get a copy of the finished game.

More info >>

At the moment the full version is no different from the demo, but this should change soon.

Anyway, now that demo is released, I am going to:

- Build the entire game world out of placeholder assets.
- Do an animation rework.
- Implement all planned weapon types: Two-handed melee weapons, bows, and staves.
- Add character avatar appearance customization.
...

That is all for now, until next time!


Files

Light of the Locked World 0.3.0.zip 19 MB
Mar 15, 2020

Get Light of the Locked World

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